
This is the Jetpack that I started for the Battleoid. Looks pretty awesome here :D

This was my tutorial render, it was the final image I came up with following instructions from another site.

This is Suzanne (Blender's complex primitive for lighting / rendering checks) with a Diamond rendering setting.

Here we have just a simple glass ball.

Last but not least, The martini glass I learned to "spin" from a curve. This one wasn't rendered with LuxRender, this was done with Blender's own internal engine.
Jetpack looks sick
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