Thursday, July 8, 2010

Rendered

So yeah, we learned how to render in Lightwave last night. Needless to say, it was AWESOME! I'm still getting the hang of the 3-point light setup, diffuse and Reflection Ratios as well as the transparency and refraction index settings. Regardless check out the render! You'll notice the sloped block in the front isn't producing a consistent color when compared to the tires... that's due to a modeling error on my part. An error I'll be sure not to make again. Also the lighting is a bit too harsh for my taste, I'll work on that a bit more and see where it takes me. In the mean time thanks for tuning in and enjoy!

Wednesday, July 7, 2010

First Assignment in School!

Hello there to ALL my faithful followers! As promised, I'm posting progress on stuff I learn in school. Right now I'm learning a program called Lightwave. It's a bit different than blender AND it's just as weird sometimes. :P Our instructor has limited us to using only a handful of tools to create what I'm about to show you. For what it's worth, I'm damn proud. Do I feel I could have done better? Of course but there's always next project. ;)

A little bit of background...

We had to create a police car, made out of K'Nex building blocks... So we had to model the pieces in 3d, then assemble the car in 3d space using the parts we built. For those of you who don't know what K'Nex blocks are... http://www.knex.com/products/

Ok so after a good review in class, I've now had the chance to share my progress with you. Enjoy and thanks for all of your support! :)

Below are two reference images:




Here is what I created! =D


Monday, June 7, 2010

Lack of updates...

Yes, obviously there has been a real lack of updates recently because I'm waiting for school to start. That's right, I'll be starting a course on 3d modeling, animation and visual effects soon so I'll be posting my progress from that. I wanted to avoid potentially reinforcing bad habits (that I may pick up through self teaching) so I decided to just stop until class starts. :) Stay tuned and be sure to check out everything up until this point!

Thursday, May 13, 2010

Posing oh yeah!

:) Well, I setup the lower half of the body and I rigged the eyes to track a single point. I didn't want to post any pics on the lower half just yet because I need to figure out the whole weight painting thing. You'll notice on the arms that they bend and deform improperly. Also due to weight painting issues (I think). Regardless, enjoy for now and I'll figure out how to fix these little nuances.

Wednesday, May 12, 2010

Armatures = fun (Part 2)

Another update!

I just finished rigging the top half of the body. I'll do the rest tomorrow but I really like the progress so far. I want to learn a bit more about weight painting to give it some realism, however for the sake of completing the tutorial, I'll hold off until I'm all done. Till next update!

Armatures = fun

I spent today learning about Armatures and started implementing one as per the tutorial I was following. The tutorial walked through creating a skin like texture for the character so I just followed along. I have a different vision for the texture and skin of the character but MUCH MUCH more reading is involved. :) Regardless, I managed to get the top half of the body rigged and weight painted. So I have a pic of that for you. I would have completed the entire rig but I have other obligations to attend to. Perhaps I'll have it done tomorrow or so. In the mean time, enjoy the progress. :D

Tuesday, May 11, 2010

My little alien friend :P

In an attempt to solidify my understanding of modeling AND go through a proper work flow, I decided to follow a tutorial on Character modeling and Animation in Blender. If you know me by now, you would know that I took matters into my own hands and put my own spin on things. I've been catching up on Star Wars: The Clone Wars Animated Series (3d). So that certainly influenced this one. At any rate, I started this one on Sunday and I finished it this morning. Now I have to read up on how to rig and animate it. For now enjoy these pics. :)